uinavigationcontroller - iOS Universal app seems slightly zoomed in on phone -


i have ipad app i'm converting universal app show on phones. has both tab bar , navigation bar, , problem both way big on phone. swear heard paul hegarty (from itunes u class stanford on swift app development) mention switch or trick somewhere cause bars adapt iphone, can't find it.

here screenshots of apps bars, vs photos app in iphone 6 simulator show i'm talking about. enter image description here

not huge difference, significant on small phone screen.

my fonts way big, confusing since have them set system "headline" or "body" options size classes, may separate issue.

any appreciated!

app written in swift, using storyboards ios8, btw.


edit:

the more @ this, more i'm convinced it's not related bars, entire app - fonts , everything. whole app appears zoomed in 120%, subtle, looks bad , wastes space.

i have seen in second app - apple datecell sample. appears 'zoomed in' when run on iphone 6 simulator.


edit 2: effect more exaggerated on iphone 6 plus simulator - more 'zoomed in' looking - top , bottom bars twice height should be. can seen downloading apple datecell sample , running it.


edit 3: argggg, time wasted, , due launch screen image - why on earth launch screen image not being set cause entire app scale?

i figured out - related launch screen image. apparently if it's not setup right, whole app scales on iphone 6 , 6 plus reason. this question pointed me answer.

for me, had both create launchscreen image in assets, , set in project file, , select launchscreen.xib launch screen file in project. don't have real launch screen yet, these both empty or defaults in case.


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